The AIM defines a stop-and-go landing as “a procedure where an aircraft will land, make a complete stop on the runway, and then commence a takeoff from that point.” This type of landing is quite simple. Land, stop, reconfigure for takeoff, takeoff. Before executing a stop-and-go, always check the runway length. Will you have enough room to stop and then takeoff again without overrunning? While you should be as expeditious as possible to avoid a “camp-and-go”, be sure to take your time. Don’t rush the reconfiguration. If you’re not ready, feel free to exit the runway and taxi back.
Last but not least, communicating with the online controller. Once “cleared for the option” in Infinite Flight, you have the option to execute a touch-and-go, low approach, missed approach, stop-and-go, or full stop landing.
While “the option” does allow you to stop-and-go, please be considerate of the aircraft around you. Is a pilot behind you on short final? If so, maybe save your stop-and-go for the next circuit. A common misconception is that if you stop on the runway for a stop-and-go and are instructed to exit the runway, you have to exit. If told to exit the runway while executing a stop-and-go, it is allowed to takeoff again. This is also true with a touch-and-go.